This weekend (and the last) was that time of year for another GAME JAME. You can find a better write up here and my entry here.
After messing around with PeerJS in a side project, I decided to try integrating it into my previous Emscripten project. A few days later and we now have networking in that terrible game engine.
This weekend I participated in a game jam with some friends. You can find a better write up here and my entry here.
Started messing around with Emscripten to see how it works. The outcome was a Monte Carlo simulation (click on the image to see the source code) and yet another terrible game engine.